SpaceCraft, the multiplayer interstellar space sim and automation adventure from NorthgardDune: Spice Wars, and Wartales developer Shiro Games, debuted new gameplay footage in a developer commentary video during IGN Live 2025. SpaceCraft voyages among the stars on PC via Steam in late 2025. 

A century of warfare has left humanity devastated and reawakened a dormant alien force hidden deep within the Earth known as the Tripods. Their uprising has pushed what’s left of Earth’s population to the brink of extinction. In a last-ditch effort to survive, a remnant of human survivors fled the planet through a mysterious portal, unaware of their destination. Now marooned in a distant and uncharted galaxy, they must rebuild civilization from scratch.

The new gameplay commentary video starts in one of SpaceCraft’s space stations: huge interplanetary hubs of trade activity and resource refinement. Fly a fully customizable ship into open space using elegantly simple controls to chart a trajectory and set propulsion levels. Find new planets, then seamlessly navigate from open space into the upper atmosphere and down to the surface, scanning new mineral structures and flora to identify promising resource nodes.

Back in the hangar, modify any ship to suit the mission at hand. Fit external components like weapons and mining gear to hardpoints, or completely alter the design with new modules. Each change impacts the handling profile and speed of the ship, so carefully consider each addition! 

Traverse planets on foot to gather certain materials, taking care to avoid planetary hazards. As teased in the overview, SpaceCraft’s progression curve encourages automation by establishing mining facilities. Once built, networks of resource extractors, cargo ships, and drones allow players to develop full interplanetary industrial enterprises. Team up with other players to form corporations and set up shipping routes to connect each node of the network – the opportunities for optimization are endless!

SpaceCraft is an ambitious game for us, and one I’ve always dreamed of making,” says lead designer and Shiro Games CEO Nicolas Carnasse. “One of the things Shiro always strives to do is combine big design ideas in a way that just makes sense when players pick it up, and I think SpaceCraft is a perfect example of that philosophy.”

SpaceCraft is set to launch on PC via Steam in late 2025. For more information, wishlist the game on Steam and follow SpaceCraft and Shiro Games on X (formerly Twitter).

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